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Extreme Long Range Shooting Organization
Extreme Long Range Shooting Organization
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COURSE OF FIRE UNLIMITED
COURSE OF FIRE LIMITED
GENERAL RULES
EQUIPMENT RULES
. 22 Rimfire Rules

course of fire unlimited

NEW EFFECTIVE 2020 SEASON

1) All ELRSO General rules and Safety rules apply except where these course of fire rules directly override the General Rule.

2) This course of fire will be the standard for the 2020 ELRSO Unlimited Class only as well as the combined class World’s Longest Shot Challenge.

3) Any caliber of rifle up to and including .50cal can be shot at any ELRSO Unlimited event.

4) The ELRSO/Worlds Longest Shot Challenge will have 2 separate classes for awards purposes only. 338cal and below/358cal and above. 

5) All calibers will shoot the same targets under the same course of fire rules lined out here.

6) If you choose to shoot a rifle under 358cal at any other ELRSO Unlimited Class match excluding WLSC, no separate awards will be given.

7) It is highly encouraged that match directors plan to start their match as early in the morning as possible especially if more than 20 shooters are registered to shoot to allow enough time for the match to be completed in the allotted time frame.

8) Upon arrival at the match at registration check in, all shooters will draw a number from a hat/bowl whatever is handy this will be written on their score sheet so they know their shooter #.

9) After all Shooters have been registered and assigned a shooter number. Targets 1-4 will be assigned their shooters. Shooter with #1 will start on target 1, shooter #2 will start on target #2, shooter #3 on target #3 and shooter #4 on target #4; shooter #5 will be the 2nd shooter on target #1 and shooter #6 will be shooter #2 on target #2, etc, etc, etc, until all shooters have been squaded accordingly.

10) Each squad of shooters will have a Range Officer (RO) that will score them on each target throughout the match. RO’s will stay with their assigned squad throughout the day moving from target to target with them.

11) It is the shooters responsibility to make sure their scores are correct and that the RO has their score sheet at the end of each target.

12) After all opening ceremonies have been completed all competitors will gather at their starting target and give their scoresheet to their RO.

13) Shooters #1-4 and their spotter will have their gear at the ready at their specific target. When all 4 competitors are at the line the command for setting up rifles will be given and the shooters will have 2 minutes to setup their equipment and prepare to fire. 

14) At the end of the 2 minute prep time the call will be given to commence fire. All 4 shooters will then have 3 minutes to fire 5 shots at their respective targets.

15) Notice will be given by the time keeper when 30 seconds is left in the firing period.

16) At the end of the 3 minute firing period cease fire will be called and any shots fired after the cease fire will be counted as misses.

17) Any shots not made in the 3 minute time period will be counted as misses and no points will be awarded for those unfired rounds.

18) After the initial 2 minute prep for shooters #1-4 shooters #5-8 need to have their gear at the ready near the firing line to take theirpositions at their respective firing positions.

19) When cease fire is called after the 3 minute firing period, shooters and their spotters will have 2 minutes to remove their gear from the firing line, sign their score card with respective RO and dispute any scoreindiscretions. Indiscretions need to be immediately taken up with the match director and the RO prior to signing your score sheet and leaving the firing line.

20) The Match directors decision is the final decision in all disputed score indiscretions.

21) As soon as the line is clear in the firing positions shooters #5-8 2 minute setup period will start with the call 2 minute setup begins now. After the 2 minute setup has elapsed the 3 minute firing period will begin again for the current group of shooters. After cease fire has been called shooters and spotters will have 2 minutes clear the firing line so the next relay can prepare for setup.

22) This rotation will continue until all shooters have completed shooting at their first target.

23) A 5 minute break will take place between target rotations so that RO’s and other match personnel can have a slight break to get a drink or use the bathroom or whatever.

24) After the 5 minute break, squads will have moved for the next target location as necessary and shooters #1-4 will again take their spots at the firing line on their next respective target. Shooter #1 will now shoot target #2 shooter #2 will shoot target #3 shooter #3 will shoot target #4 and shooter#4 will shoot target #1. 

25) This rotation will happen after all squad members and relays have completed their firing time frames on their respective targetsuntil all competitors have shot all 4 targets.

26) After all competitors have fired at all 4 targets in the qualification round, scores will be tallied and the top 20% or top 10 competitors (whichever is the greater number) will be selected to compete in the finals. 

27) The firing order will be determined using their previous Shooter # from the registration draw.

28) The finals will be must hit to progress to the next target.

29) If shooter #1 gets up and fires 5 rounds at the first target and misses all 5 shots, he is done there and his score will be the same as it was going into the finals.

30) If shooter #2 gets up and has at least 1 hit out of 5 attempts at target 1 in the finals he will gather his gear off the line as in the qualifying round and will wait his turn in the rotation to come back to shoot target #2.

31) Only those shooters hitting target #1 in the finals will advance to target #2 of the finals and only those shooters hitting target #2 will advance to target #3 in the finals.

32) Once all 3 finals targets have been shot byeach entitled shooter, scores will be tallied and the winners determined.

33) If all shooters fail to impact a target the match will end on that target and scores will be tallied at that distance and winners determined up to that point.

34) Time limits for the finals setup and fire and tear down will be the same as the qualifying round. 2 minute setup, 3 minute firing time, and 2 minute tear down.

35) Scoring will be based on the normal scale of the ELRSO but with the exception that points will be 5,4,3,2,1 meaning 1st round impacts on targets are worth 5 points and 5thround impacts on targets are worth 1 point.

36) Scores will be tallied and winners determined by this scoring system for the match.

37) After ELRSO receives the scores from the match directors the ELRSO will add the score multipliers as used by other matches to send in to the FCSA for world ranking status.

38) The FCSA official formula for determining multipliers will be used but for ease of explanation here if a 1st, 3rd and 4th round impacts were made at a target at 2000yds then your Multiplier score would be 5x2000, 3x2000, and 2x2000 for a score of 20,000 points for that 2000yd target. This is the score that will be submitted for you to the FCSA for your world ranking to be considered into matches such as King Of 2 Miles, etc.

39) NOTE TO MATCH DIRECTORS: The World’s Longest Shot Challenge will be a 3 day event with 2 days of qualifying and 1 day of finals. Please run your matches as efficiently as possible with the layout provided. These times listed need to be strictly adhered to in order to allow the maximum number of competitors to compete in one day format matches. When looking at match competitor allowances plan 10 minutes for each shooter at each target. In figuring this its 10 minutes per shooter per target so if I have 4 targets and 12 competitors on each target it will take 8 hours to run 48 competitors through the qualifying round.

40) Example: 10 minutes x 12 shooters per target x 4 targets = 480 minutes/60 minutes= 8 hours

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Course of fire LIMITED


  • A) Light Class – Minimum distance for initial target will be no less than 1,000 yards. Maximum distance for final target will be no more than 1,800 yards. Range must be capable of extending to 1,800 yards to host an ELRSO Limited Class match.
  • B) Heavy Class - Minimum distance for initial target will be no less than 1,400 yards. Maximum distance for final target will be no less than 2,600 yards, and no more than 3,600 yards. Range must be capable of extending to a minimum of 2,600 yards to host an ELRSO Unlimited Class match. 

  1. Minimum distance for any qualifying target will be 1,000 yards for an ELRSO sanctioned event.
  2. No target shot for record may exceed 2 MOA in size, except all targets 2,000 yards and beyond will be 36” x 36” as standard.
  3. Competitors will have 2 minutes for set up, and 6 minutes to fire the required 10 shots per stage.
  4. Each ELRSO sanctioned event will consist of 3 stages. All participants will complete qualifying stages 1 and 2, with the top 10 highest scores moving on to stage 3(finals).
  5. Qualifying stages 1 and 2 are guaranteed participation stages, and are not hit to advance stages.
  6. Qualifying stages 1 and 2 of competition will consist of 4 targets for each stage(1 cold bore target and 3 official score targets). Stages 1 and 2 of competition will require 10 shots for each stage (1 cold bore and 9 official scoring shots). The official scoring targets will increase in distance as stages progress. Competitors will fire 1 round at the cold bore target for no score, then proceed to fire 3 rounds each at the following 3 official score targets in a pre-determined order for an official score.
  7. Stage 3 (Final round) will consist of the 10 shooters with the highest combined scores of rounds 1 and 2.
  8. Stage 3 will consist of 1 cold bore target for no score, and then 5 shots at the final official score target. 
  9. Scoring hierarchy will be favorable to first round hits in all stages. In stages 1&2, first round hits are worth 3 points, second round hits are worth 2 points and Third round hits are worth 1 point. A maximum of 6 points can be earned for each target. In stage 3, hits are scored 5,4,3,2,1. A maximum of 15 points can be earned for the final target.
  10. Any target shot out of order will be considered a miss, and no score will be recorded for record.
  11. Range officer will make official “hit” call and will give the final ruling of record.

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Equipment Rules

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  1. Rifle, as ready to fire with all equipment attached may not exceed (50 lbs Heavy)( 25 lbs Light), scales will be required at each match to verify weight compliance.
  2. Eligible rifles must be .50 caliber or smaller.
  3. Attached Bi-pods for the front rest, and rear bag or pad for rear support will be the only rest systems permitted. No mechanical rests, mono-pods are allowed.
  4. Bi-pod must be rigid and may only have 2 points of contact with the ground and one point of attachment to the rifle. Distance between feet may not exceed 20 inches.
  5. Weight of all equipment must be brought to firing line in a single trip. 
  6. No additional weight may be added to the rifle aside from what is already attached at the time of weigh-in.
  7. No electronic data gathering equipment, flags or wind data references permitted forward of the firing line.
  8. No electronic communication will be permitted between the shooter, or spotter, and any other person.
  9. Light class is restricted to 30 cal and smaller and bolt face diameters of .585 and smaller.
  10. Hand guns will be permitted, provided they are chambered for bottlenecked rifle cartridges capable of the ranges set forth in the course of fire. The same rules apply for bipods and rear bag use as outlined in rules 3&4 above.

Changes for the 2021 Season have been italicized. 

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General Rules

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  1. Rifles must remain in a “safe” condition at all times when not being fired from the line.
  2. Chamber flags must be used at all times when not firing from the line.
  3. Flagging or sweeping anyone with the muzzle, or any gross safety violation at any time during the match will result in immediate disqualification. 
  4. Any rifle exhibiting more than one malfunction during a round, or deemed to be unsafe for operation by any ELRSO staff will result in immediate disqualification.
  5. Only the spotter and shooter may be present on the firing line. No spectators allowed forward of the viewing area. Shooters will be allowed to have a single spotter. As always, a spotter will be provided for those who do not have one.
  6. Spotter may help shooter bring equipment to the line in the interest of saving time. However, only the shooter is allowed to carry the rifle and must make all physical set ups and adjustments without the aid of the spotter.
  7. Shooter and spotter are not allowed to communicate with anyone behind the firing line except the Range Officer. Communication to or from any spectators is strictly forbidden during the firing session.
  8. Every contestant must shoot their own rifle. Sharing of weapons is not permitted.
  9. Spotter may also shoot as a contestant in the event, but may not shoot within 15 minutes of spotting for another competitor. If spotter intends to also shoot the event, this intention should be declared before shooter assignments are drawn.
  10. In the event of an interruption of a round outside of the shooters control (emergency cease fires, broken targets, etc) the shooter will pick up where they left off in the string of fire once the range has been declared hot.
  11. Target range values will be provided and target layouts will be reviewed with the contestants prior to the beginning of each round. Contestants are permitted to gather their own ranging data to verify before match officially begins.
  12. No ranging, atmospheric data gathering or sighting system that is not available to the general public will be permitted.
  13. 50 Cal shooters will shoot last in each string to keep match delays to a minimum in case of target damage.
  14. Any competitor under 18 years of age will require a parent or guardian present at all times.
  15. Points earned for each match will accumulate throughout the year. A finale match will be held at the end of each season, and awards will be given out to the top 3 competitors with the highest overall points accumulations
  16. Good sportsmanship is required at all times. Bending or breaking the rules, or trying to gain an unfair advantage in any way will not be tolerated and will result in immediate disqualification.
  17. Match Director will have final say in any/all disputes.

Changes for the 2020 season have been italicized.

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RiMfire division rules

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Equipment Rules

  1. 22 L.R. only
  2. Rifle to be fired from front bipod and rear bag only.
  3. Rifle to be fired from prone position, unless shooter requires bench due to physical limitations.
  4. No restrictions on optics/aiming devices.
  5. One rifle per shooter. Sharing rifles between shooters is not permitted.
  6. All targets will be 12” x12” at all distances.
  7. One spotter will be permitted for each shooter.
  8. All equipment must be brought to the firing line in a single trip.
  9. No electronic data gathering equipment, flags or wind data references permitted forward of the firing line.
  10. No electronic communication will be permitted between the shooter or spotter and any other person.

Course of fire

  1. Minimum Target distance will be 100 yards and maximum target distance will be 600 yards. A minimum of 50% of targets will be at a distance of 250 yards or greater.
  2. Competitors will have 2 minutes for set up, and 6 minutes to fire the required 21 shots per stage.
  3. Each ELRSO rimfire sanctioned event will consist of 3 stages. All participants will complete stages 1 and 2 consisting of 3 targets per stage, with the top 10 highest scores moving on to stage 3(finals).
  4. Stages 1 and 2 are guaranteed participation stages, and are not hit to advance stages.
  5. Stages 1 and 2 of competition will consist of 3 targets for each stage, increasing in distance with each target (7 shots at each official score target = 21 shots per stage).
  6. Stage 3(finals) will consist of one target at furthest distance of match(minimum of 400 yards) and will consist of 10 shots.
  7. Scoring hierarchy will be favorable to first round hits. Each target in stages 1&2 will be awarded 5,4,3,2,1 point values based on hit hierarchy. The stage 3 target will be awarded 10,9,8,7,6,5,4,3,2,1 point values based on hit hierarchy.
  8. Any target shot out of order will be considered a miss, and no score will be recorded for record.
  9. Range officer will make official “hit” call and will give the final ruling of record.
  10. In the event of a tie with regards to final scores, a tie-breaker will be settled via shoot-off. Suitable shoot-off target will be placed at match director’s discretion.

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